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Old Mar 02, 2007, 09:15 PM // 21:15   #1
Ascalonian Squire
 
Join Date: Jan 2006
Guild: the order of moo
Profession: W/Mo
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Default help plz

need a counter warrior build any 2nd prof 1 on 1 with a guildy. main 2 skills are deadly riposte and gladiators defence dolyak sig
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Old Mar 02, 2007, 09:41 PM // 21:41   #2
Frost Gate Guardian
 
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Join Date: Mar 2007
Location: Port Sledge *shivers*
Guild: Glob of Ectospasm [GoE] // SMS Alliance :)
Profession: W/
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Drop Glads Defence.

3 Skills you need:

Auspicious Parry (E) Use whenever Riposte/Deadly Riposte is not up.
Riposte (Use instantly after AP ends)
Deadly Riposte (Use from time to time for extra damage degen.

Rest is up to you. I generally take heal sig for backup, and distracting blow for those annoying healsigs used by your opponent.

Do not attack him, you shouldnt need to. Max out your tactics. Nothing else needed.

Good luck.
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Old Mar 03, 2007, 04:47 PM // 16:47   #3
Ascalonian Squire
 
Join Date: Jan 2006
Guild: the order of moo
Profession: W/Mo
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ty dude those skills are the ones he will b usin i need a counter sry didnt xplain it prperly ty for the comment
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Old Mar 03, 2007, 04:51 PM // 16:51   #4
Ascalonian Squire
 
Join Date: Jan 2006
Guild: the order of moo
Profession: W/Mo
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ty dude those skills are the ones he will b usin i need a counter sry didnt xplain it prperly ty for the comment
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Old Mar 03, 2007, 05:26 PM // 17:26   #5
Wilds Pathfinder
 
Join Date: Jan 2007
Profession: N/
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yea i hate those builds in 1v1(most noobish thing in the world imo) the only way i can think of killing him is killing his energy pool
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Old Mar 03, 2007, 06:19 PM // 18:19   #6
Wilds Pathfinder
 
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Join Date: Aug 2005
Location: Upstate
Profession: Me/
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Bring a spear, so you can throw them and gain adrenaline with out triggering his ripostes. Switch to a sword to cast your own ripostes. 1v1 war duels are so stupid and silly, and only get worse if the people know what's going on. Consider going /A for disrupting dagger, so you can interupt his selfheals without needeing to actually hit.
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Old Mar 05, 2007, 03:17 PM // 15:17   #7
Forge Runner
 
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Disrupting Blow - as stated to use against any healing by target

Wild Blow - removes stances (like Glad's defense)

If you have a non attribute ranged weapon (wand/bow/staff) use it as stated earlier to gain adrenaline and not trigger Deadly Riposte.

Kite. Doylak Signet slows him down, hit and run.

Hope this helps.
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